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Real-time crowd counting method from video stream based on GPU
JI Lina, CHEN Qingkui, CHEN Yuanjing, ZHAO Deyu, FANG Yuling, ZHAO Yongtao
Journal of Computer Applications    2017, 37 (1): 145-152.   DOI: 10.11772/j.issn.1001-9081.2017.01.0145
Abstract730)      PDF (1340KB)(630)       Save
Focusing on low counting accuracy caused by serious occlusions and abrupt illumination variations, a new real-time statistical method based on Gaussian Mixture Model (GMM) and Scale-Invariant Feature Transform (SIFT) features for video crowd counting was proposed. Firstly, the moving crowd were detected by using GMM-based motion segment method, and then the Gray Level Co Occurrence Matrix (GLCM) and morphological operations were applied to remove small moving objects of background and the dense noise in non-crowd foreground. Considering the high time-complexity of GMM algorithm, a novel parallel model with higher efficiency was proposed. Secondly, the SIFT feature points were acted as the basis of crowd statistics, and the execution time was reduced by using feature exaction based on binary image. Finally, a novel statistical analysis method based on crowd features and crowd number was proposed. The data sets with different level of crowd number were chosen to train and get the average feature number of a single person, and the pedestrians with different densities were counted in the experiment. The algorithm was accelerated by using multi-stream processors on Graphics Processing Unit (GPU) and the analysis about efficiently scheduling the tasks on Compute Unified Device Architecture (CUDA) streams in practical applications was conducted. The experimental results indicate that the speed is increased by 31.5% compared with single stream, by 71.8% compared with CPU.
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Early warning method for driving safety based on CUDA
ZHAO Yongtao, CHEN Qingkui, FANG Yuling, ZHAO Deyu, JI Lina
Journal of Computer Applications    2017, 37 (1): 134-137.   DOI: 10.11772/j.issn.1001-9081.2017.01.0134
Abstract523)      PDF (816KB)(486)       Save
To improve the safety of vehicles while driving, a computer vision-based inter-vehicle distance estimation and warning method was proposed in this paper. First, shadow detection method was applied to detect shadow of cars ahead, and inter-vehicle distance estimation function was built based on the distance between shadow and vision center of a frame. Then, estimation equations for non-threatened background optical flow was built, and by judging optical flow with the estimation equations, the abnormal objects could be separated from others, thus the overtaking event could be recognized. Based on the inter-vehicle distance and detection of overtaking event, the driver could be timely warned of the potential safety hazard. The experimental results prove that the proposed method can estimate inter-vehicle distance and detect overtaking event accurately. Finally, NVIDIA GeForce GTX680 GPU (Graphic Processing Unit) was used to accelerate the algorithm on Compute Unified Device Architecture (CUDA) platform and achieve the processing speed of 48.9 ms per frame which basically meets the real-time processing demand.
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